[gd_scene load_steps=2 format=2]

[ext_resource path="res://offender.gd" type="Script" id=1]

[node name="offender" type="RigidBody2D"]
rotation = 0.734527
mass = 2.27
script = ExtResource( 1 )

[node name="polygon_of_doom2" type="CollisionPolygon2D" parent="."]
position = Vector2( 2.57529, -9.29903 )
polygon = PoolVector2Array( -7.51709, -61.9826, -59.5171, 28.0174, 50.4829, 44.0174 )

[node name="polygon_of_doom" type="Polygon2D" parent="polygon_of_doom2"]
position = Vector2( -3.48431, -0.659515 )
color = Color( 1, 0, 0, 1 )
polygon = PoolVector2Array( -7.51709, -61.9826, -59.5171, 28.0174, 50.4829, 44.0174 )
